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Hasan Ahmed

@hba-dev

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Hasan Ahmed

This channel documents my work as a computer games engineer building systems, tools, and game projects in Unity.

I currently work as a software engineer at Unity, having previously worked as a tools programmer at Creative Assembly on the Total War series. I also hold both a BSc and MSc in Computer Games Engineering.

Current videos focus on recreating aspects of the World of Warcraft 3.3.5 client in Unity, including integration with the AzerothCore server. The aim is to break down and rebuild complex, real-world game systems in a modern engine.

Content includes:

- Unity architecture and systems

- Networking and client-server design

- Reverse engineering existing games

- Tooling and pipelines

- Performance in large-scale worlds

This is a portfolio-driven channel focused on practical implementation and clear, technical insight.

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One Fireball, Four Packets - Rebuilding WoW in Unity #13

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